ALRT_202_Must Have QD3D.txt Bounds: x1=134, y1=188, x2=534, y2=308 Items ID: 202 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: true (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: true (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: true (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: true Auto position: 0x300A (use alert position on main screen) ALRT_201.txt Bounds: x1=93, y1=56, x2=333, y2=193 Items ID: 201 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: false (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: false (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: false (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: false Auto position: 0x00F6 ALRT_200.txt Bounds: x1=100, y1=38, x2=415, y2=312 Items ID: 200 (4) bold #: false (4) drawn: true (4) snd high: false (4) snd low: false (3) bold #: false (3) drawn: true (3) snd high: false (3) snd low: false (2) bold #: false (2) drawn: true (2) snd high: false (2) snd low: false (1) bold #: false (1) drawn: true (1) snd high: false (1) snd low: false Auto position: 0x300A (use alert position on main screen)